![]() A smaller, more focused world with more variety in enemies and locations Proper dungeons, though I don't want to get rid of shrines, just dedicate some of those puzzles to real meaty areas ![]() A moodier tone, and a more engaging story to go with it Actually, lemme just list my hopes for the game, in order of most to least likely: So, if this new game sets out to recreate that, count me the fuck in. Hyrule in BOTW is presented as ruined, but it constantly treats you to beautiful vistas, detailed nature settings, bombastic combat etc., it's never properly unsettling. Technically the stuff that actually happens in BOTW is miles worse than Majora, but Majora's themes, it's dank, kind of diseased feeling was what made it hit so hard. The "darkness" refers to tone, atmosphere.
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